Oct 27, 2008, 07:54 AM // 07:54
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#2
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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Oct 27, 2008, 08:13 AM // 08:13
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#3
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Forge Runner
Join Date: Feb 2007
Location: Las Vegas
Guild: Enraged Whiny Carebears [oR]
Profession: W/E
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Depends on what you see fitting the description of 'good'.
Mesmers in pve isn't about interrupting because in most areas that can be pretty useless, a cry of frustration/power return or spike is just about all you need if you want to have fun. It's all about doing good damage as with the majority of all pve buids. VoR/Cry of pain/necrosis takes care of that well with leaving lots of extra options.
And in PvP... it's about crippling the other team's effectiveness on multiple targets to make your team essentially more effective. At least with a standard domination mesmer bar. A lot of people just camp one target and spam interrupts.... well that's no good.
Hope this helped a little.
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Oct 27, 2008, 11:31 AM // 11:31
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#4
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Lion's Arch Merchant
Join Date: Sep 2008
Location: California
Guild: Reign Of Judgment [RoJ]
Profession: W/E
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they got some great interupts, i like the way the females look too.
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Oct 27, 2008, 02:02 PM // 14:02
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#5
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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When I run illusion builds today it looks something like this (my characters almost never use their secondaries BTW):
Lyssa's Aura
Shrinking Armor
Clumsiness
Wandering Eye
Cry of Pain
Ebon Vanguard Assassin Support
Power Drain
Frustration/Flesh of my Flesh
Also, follow upier's link. That thread is basically the same as this one.
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Oct 27, 2008, 02:48 PM // 14:48
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#6
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Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
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Honestly the domination line in PVE makes my mesmer shine. I guess because the ability to hit melee with empathy and then also backfire to shut down healers. Not saying illusion is bad (it is great in PVP) but honestly disruption and raw armor ignoring damage rule. Most of my builds have Cry of Pain built into it. One suggestion is to go and raise your sunspear rating high and you will be happy with the return from this skill. I also like the Luxon/Kurzick ether nightmare seems to work great as a trigger for cry of pain since you can hit a whole grouped bunch. The number one thing about a mesmer is knowing what enemy has the powerful skills and stopping them from using it.
P.S. I find I am liking ebon sniper more and more the big damage numbers are impressive
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Nov 02, 2008, 09:34 PM // 21:34
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#7
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Jungle Guide
Join Date: Dec 2005
Location: USA
Guild: The Killer Clan Musketeers [TKCM]
Profession: Me/E
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Mesmers in PvE do not bring a ton of things to the table for most groups besides CoP and a few damage skills in the way of Empathy, VoR, E-surge, and Cry of Frustration. Basically, you are expected as a pve mesmer to conform to the standard "Damage, Support, Tank" stereotype of most classes. This isn't something that a Mesmer is supposed to excel at, and so my suggestion to you is to get through the campaigns, but otherwise, don't bother with PvE boringness and learn to maximize the potential of a Mesmser in PvP areas such as HA or GvG. They can be very fun for a Mesmer if you invest the time into farming fame and finding a decent GvG guild.
-Dean
Last edited by Dean Harper; Nov 02, 2008 at 09:38 PM // 21:38..
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Nov 28, 2008, 02:16 AM // 02:16
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#8
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Banned
Join Date: Aug 2008
Profession: R/Me
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In my opinion, Mesmers do shine at interrupts and disruption, even if others do not realize the importance of our roles. I like shutting down healers, that brings any group (PvE or PvP) down quickly. It saves the group a lot of headaches later on. Also, [Backfire] can take on general casters with ease and you could also go anti-warrior or sin with something like [Empathy].
Mesmers are definitely underrated in PvE, they have a lot more use than people make them out to be. The challenge is worth it, also, as they are a "hard" class compared to some (like sins).
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Dec 14, 2008, 02:19 AM // 02:19
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#9
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Sacred Forge Knights
Profession: W/P
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Mesmers are fun and they look cool. People flame mesmers in pve because they don't AOE, tank or spike well without a secondary. Phooey on them. Mesmers are the unltimate problem solvers. Got a boss who won't die? I have a spell or two. Hex heavy area? I'll solve that too. Spell spike? I have fast casting. Seriously, Mesmers are not underpowered, they are just harder to learn and for most gamers that alone is reason to flame them. Most of the nerfs in Elementalist lines were do to Mesmers using them. That is why mesmer hexs have long cast times. ANET knows mesmers do the hard jobs best. As for mobs and such? That is what heros are for. Learn mesmer even without the interrupts and you will be hooked.
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Dec 19, 2008, 09:31 AM // 09:31
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#10
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Ascalonian Squire
Join Date: Oct 2008
Guild: Spraypaint Assassins [TaG]
Profession: W/Me
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I have a Pve Mesmer just because I like to try and get all the coolest weapons and armor without wasting reward points on anything other than precious Z-keys!
BUT, they lose a lot of the fun factor to me when you take away the feeling of knowing that you are just pissing people off all over the place. Monsters don't care that their WoH just got diverted, so its not as fun for me to play mes in Pve. I can try and do cool PvP-ish things in PvE on Mesmer, but its just not the same, monsters are stupid, and they don't appreciate the suffering you are spreading >.<
I guess what I'm saying is that Mesmer isn't as fun in PvE as it is in PvP. It can be kinda fun, but honestly its just not the same.
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